Wildlife Surveillance Competition

With worldwide trade in illegal ivory and fur booming, many species of elephant, rhinos and bigger predators are closer than ever to extinction. Emerging Industry 4.0 technologies can help authorities take on the fight against poachers and illegal hunting in wildlife designated areas. This event will look into how emerging technologies can assist in wildlife surveillance. The 30th CIRP design conference 2020 will provide its participants with an experience of using their inventions to monitor wildlife at the Kruger National Park in South Africa.


Think Big Think Bold Ideas

Wildlife Surveillance Competition

This competition is open to all bachelor degree students around the world who are currently enrolled in engineering program. The students are invited to use their imaginations to come up with an innovative wildlife surveillance device that will be used in National Parks to increase the chances of saving endangered wildlife species. The competition requires a group of students to display the prototype and also present slides on their proposed solution to the international delegates as well as the review panel.  Students will also have an opportunity to network with the attendees and also win a prize for their innovation.

To register for the competition follow the link below

Registration deadline: 05 March 2020

Plan A Simulation Game

The simulated serious game is a platform to break the ice in having conversations about the fourth industrial revolution and the digitised world of work. The game helps leaders to explore elements of change management, insights of combinations of enablers for organisations to arrive at their goals while simulating the realities of the changes in the business environment while at the same time allowing company employees to engage about ideas to take the organisation to better competiveness. The simulated business environment aims to improve employee satisfaction, growth and sustainability among other indicators. Active learning formats are perfect for dealing with complex topics with many influencing factors and dependencies. A minimum of two companies compete with each other with a minimum of 8 to 16 employees per company. The game can be played over several days with days depending on the level of emersion the players are willing to experience.